To add The Component to Your Actor/Object:
That’s It! it’s That Simple😊
Or if You Want to Do That During Runtime:
Call AddObjectIndicator Function From any Blueprint to Add a Marker During Runtime
Target Actor: The Actor which You Want To add A Marker
On Screen (In View)/Off Screen(Outside of View) Icon: Select Your Preferred Texture for Your Marker
While Selecting a Texture Click on ⚙️ Icon (settings) and Enable Show Engine Content, Show Plugin Content to Select From Given In-Built Icons
Or just Select Your Custom Texture!
That’s It!
Just Remove AC OBJECT INDICATOR Component from Your Actor to Remove it!