1.Add “BP_MAP” Actor Into Your Level By Going To
Quickly Add To Project > All Classes > And Type “Map”
2.Rotate “BP_Map” To -90 Degrees On X-Axis
3.Switch Viewport To Top View And Capture📸 A Screenshot For Map Texture
4.Crop And Edit The Screenshot However You Want To Do
Mine Is This!
5.After You Got Your Map Texture Import Into Your Project And Then Right Click On Texture
Sprite Actions > Create Sprite
6.Assign Both The Map Texture And Map Sprite You Made In The Details Panel Of The “BP_MAP” Actor
7.Adjust The Scale Of The “BP_Map” Actor According To Your Level By Switching Into Top View