Documentation

1.🔧Setting it up

If your are using UE5.0 project → then add below lines to your project DefaultEngine.ini

[Core.System] UsePackageTrailer=True

Default (automatic)

1.Add “BP_MAP” actor into your Level by going to

Quickly add to project>all classes > and type “BP_Map”

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or If you can’t find it, then open the Content Browser, click Settings, and tick 'Show Plugin Content'

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Search “BP_MAP” and drag to add into your level

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2. Rotate 'BP_Map' to -90 degrees on the X-axis

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3.switch to Top view and adjust ‘size’, ‘Height’ variables to scale, cover your entire map inside the box and click “Refresh” once

(Don’t change scales independently) and don’t worry if there is extra space they will become transparent

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That's It—Press Play!

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It will automatically add the minimap to the screen by default.

However, if you want to add the minimap in a custom widget to customize it’s location freely:

Untick ‘HUD?’ bool in BP_Map and use the 'Get Minimap' node to obtain the minimap widget and then add it to any of your overlay, size boxes, canvas panels etc.