Version 2 (V2) — Easy Mini Map
Easy Mini Map has been updated to new version (V2) this version now completely eliminates the use of sprites, realtime capture making it now, fully optimized for open world levels.
What’s new?
9/5/2026 :
- Added 'FollowCameraRotation’ option for icons to make icons rotate with player camera rather than the actor rotation.
- Fixed spatially loaded errors and can’t save errors when using world partition or level streaming (don’t use automatic map in that case).
- bug fixes.
23/12/2025 :
- Fixed Automatic map capture not working occasionally in builds
- Fixed Collision issues
- Added ability to add Minimap widget to any custom widget, allowing for complete customization of its location and position :
To add map to custom widget do this :
Untick ‘HUD?’ bool in BP_Map and use the 'Get Minimap' node to obtain the minimap widget and then add it to any of your overlay, size boxes, canvas panels etc.
Example of adding to an overlay :

You should set its slot size and alignment to fill, which will make it fit perfectly.
14/11/2025 :
- Removed sprites and realtime capture. The system now runs without sprites/realtime capture, making it more efficient and better suited for open‑world levels.